02-18-2007, 05:49 PM
The player can choose to place stationary scenery items. These include nature items (plants and rocks), statues, fences and walls. The player can select a group of nature items and have them scattered over a designated area. Stationary scenery items are always built on top of the item at the designated location. Most of the time this will simply be the terrain surface. Large statue objects can automatically remove nature items that are in the way when they are built. Nature items include trees, shrubs, stumps and rocks.
Statues can be selected from a theme group. Once placed, a statue can be rotated. Some items will have custom color components that the player can modify. New theme groups can be downloaded as they become available.
Fences and walls can be chosen from some standard items or from a theme group. They can be placed individually or by specifying a start and end point, or they can be combined into a single unit. As a single larger unit, multiple scenery items get a new rotation point at their center which can be adjusted for rotational aspects of the newly joined scenery pieces. In addition the old piece(s) also retain their rotational point at the joint of the other piece they are attached too.
Statues can be selected from a theme group. Once placed, a statue can be rotated. Some items will have custom color components that the player can modify. New theme groups can be downloaded as they become available.
Fences and walls can be chosen from some standard items or from a theme group. They can be placed individually or by specifying a start and end point, or they can be combined into a single unit. As a single larger unit, multiple scenery items get a new rotation point at their center which can be adjusted for rotational aspects of the newly joined scenery pieces. In addition the old piece(s) also retain their rotational point at the joint of the other piece they are attached too.